Original Post
Of course like everyone else here I have a game idea I want to come to life. But I decided ot start SMALL at 1st and then my 3rd-6th game will be what i always wanted. So i recently acquired UNREAL ENGINE 2 RUNTIME, Now its on the website in case anyon thinks i cracked it and stuff. But i am at fault with this engine. I knwo i cant edit the ACTUAL sourcecode, thats Obvious as its not assessable only the UNREALSCRIPT is editable, But that shows everything As far as i know. But i wondered if i HAVE to make a FPS type game in it. Because i KNOW splinter Cell was maed with the UNREAL ENGINE and im wondering if its POSSIBLE for ME to replicate that(obiovusly with a large team a lot of money and time). I dont PLAN on doing it now but maybe one day id like to. But the way the game is played is 10000% diffeent to UNREAL itself. So im wondering WHAT i CAN and CANT do with the engine. Ie:no you cant make a NON FPS game as the engine doesnt support it in the version you have.. I also have THE FULL c++ code for the UNREAL TORNAMENT 2004, im wondering if THIS is any better then the runtime, because i was told it was, I dont want to code LOOOADS on both id rather find out whats better then go from there. If anyone can help itd be GREATLY appreciated. - squall789