Original Post
Hi all, I'm attempting to make my game easier to port when it comes to different platforms other than Windows. Although, to use OGL I need to include . Is there a way I can include through my compiler rather than the source code, so that the source code won't need to be modified to be recompiled on another platform. All the platform specific code (setting up the window etc...) is in a seperate project. I'm using VC2k5. Thank you! (: NB