Original Post
Im proud to present you my first game: MouseMasters. It's a mouse-skill benchmarking, racing-style game with a simple objective: ride the best lap with the mouse-cursor around the track! You think you are a mouse-master? Show it! Download: Download MouseMasters! (1.2MB) .NET framework 2.0 required Instructions: 1. Place the mouse cursor in the chessed area. 2. Push a mouse button and hold it. 3. Ride the track! (clockwise) 4. Pass the checkpoints (dark red pylon-gates) or your lap won't count. 5. Stay on the track - touching the yellow border gives a penality of 1ms per pixel, riding outside the track - 3ms per pixel. Tip: For really fast laps, you will have to train your hand-instinct for about 40 laps Description: MouseMasters should be actually a programming warm-up for my major project, but by now it became a project for itself. The whole game is made with SDL (openGL porting planned). Currently, it's a very early alpha version, so many things are only symbolic and much functionality is simply missing. The main purpose of publishing that version by now is getting some feedback about the idea. The second reason for announcing it now, is beacause the todo list is quite long and I have almost no spare time, so further developement won't progress very fast, but it will ;) Enjoy it and give me some feedback! Thanks! Known bug: the red line lags sometimes when the starting area is passed quite fast Screenshots