Original Post
Hi all, For a while now I've been wanting to earn a Masters Degree in CS, with Graphics as my research area, and have finally decided to take the plunge. Since I have no geographical constraints (live in Massachusetts but will relocate anywhere) and am a bit of a non-traditional applicant, I'm having a hard time figuring out where to apply. What I'd really appreciate is any info based on personal experience the Gamedev community could provide. The non-traditional thing: I went to UMass Lowell straight out of high school for Plastics Engineering, and left four years later with no degree and a spectacularly abysmal transcript. I joined a little start-up and worked my way up to software engineer. Eventually I went back to Lowell and got my degree in math, GPA 3.9, summa cum laude, won awards, all that good stuff. I got a 1410 on the GRE (670 verbal, 740 quant), which seems to be a decent score. Obviously the top tier (MIT, Brown, CalTech, etc) is out of the question, and my theoretical CS knowledge is lacking. What I'm looking for: a school with a strong graphics research group, non-terminal masters, and willingness to accept an applicant without all the knowledge of a BS in CS (I'd be willing to do a semester or two of undergrad work, if need be). I'm currently taking grad CS classes at WPI, and have applied there for the spring. I'll go if accepted, but if not, I'd love to beat feet out of Mass (I'm 38 and have always lived in the Northeast). Not that it's a bad place. If you like high taxes, miserable winters, uber political correctness, and an ambient stress level that would have Gandhi flipping people off within 48 hours, it's great. Not to mention this is the state that created that the $15 billion car wash loving referred to as the "Big Dig". Any advice greatly appreciated, and thanks in advance. [Edited by - Shred on November 24, 2006 5:27:03 PM]