Original Post
Hello, Winter break is coming up, which means I have loads of free time. This is when I like to write games (along with summer break). So, my question to you: what do game companies like to see in a portfolio? I was thinking about writing a full-fledged game with a storyline, beginning, ending; the whole deal. However, I was thinking, will a company really bother to sit down and play the whole game, even if it's only a few levels? Should I maybe present some background and then have them play a single level with lots of action? Should I do a tech demo? Come up with something innovative? Something I like? Singleplayer, multiplayer, does it matter? (in the past i've worked on multiplayer, but I was wondering if they would bother to set a game up and play with several people) Or am I missing the point and I should just send screenshots and/or a video with it? Thanks for the help, -Steve