Original Post
Hi. I am using ATI Mobility Radeon X600. I've checked for GLSL support using glView and it does Support GLSL. The Problem is Everytime I compiled my Shader. It always fail with no Error report. But when I use my code compile on NV's 6800 GS it works just fine!. The most weird part is I can use GLSL on other 3D Engines but when I try using it with OpenGL. I can't with my ATI card. Is there any a solution of this?? (Sorry for my English..)