Original Post
I've just released a new version of my game Project Phoenix (download from medevilenemy.f2o.org/pp.html), and I've been thinking... now that the game's features are pretty much finished, I'd rather like to make the game's 3D environment look more 3D. Can anyone suggest a relatively quick/easy way to implement a scheme to do this (the ships/asteroids/etc are all 3D models, but they look pretty 2D as it is except when they move to the side of the screen)? I really haven't the first Idea of how to do it. Also, feel free to comment on the game; all constructive suggestions, etc, are welcome.