Original Post
This problem driving me crazy!!!! Developing a small 3D gameproject based on DirectX 9.0C Juni 2006 and DXUT. Project is started upon CustomUI (CC samples) with VCC 2005 Standard. Have implemented animated mesh. Everything works fine in my notebook. In my AMD the animated mesh draws without texture. Can't find any logical reasons to this. Maybe something with ATI Radeon 9600 and texture but I can't understand why my static meshes shows with texture and not the animated mesh??? If somebody have some idea about this it would be great! -------------------------------------------------------------------- HP Computer: Intel Celeron(R) M processor 1.40GHz RAM: 760 MB Graficcard: Mobile Intel 915GM/GMS,910GML Express Chipset, DACtype: internal, 128 MB Platform: Microsoft XP Professional GPlattform: DirectX9.0C juni 2006 -------------------------------------------------------------------- AMD Computer: AMD Athlon XP 2600+ 1.92 GHz RAM: 1 GB Graficcard: ATI Radeon 9600 Series AGP, DACtype: internal (400MHz), 128 MB Platform: Microsoft XP Home GPlattform: DirectX9.0C juni 2006