Original Post
whats the best approach? i've been contemplating this for a while now! but unsure of the correct approach. ideas i have had, sending a ray down each velocity of every point in the cloth and doing a ray - triangle intersection with EVERY triangle in the mesh (oh the pain), is this possible for realtime? then i thought to attach a sphere to each point then just do a simple point sphere detection, but it would look so bad. i read a paper a while ago about cones, can't remember the technique though. if you have any techniques then please air them, i'm looking for all types speed/accuracy etc! Cheers