Original Post
Im looking for a script language to embed in my SDL project so I can basically: -Load config files (vars mainly) -Use for more complex situations like AI, Levels etc Mainly I want to use it to change the scripts rather than recompile, and keep a fairly decent speed as it is. I've searched for a while now and came across Lua, Python, GMonkey and some others. Mainly, Iv tried with Lua, but Im a beginner with C++, so it's fairly complicated. If someone could point me to a real simple tut on Lua, or to a lang thats easier to embed. The main concern is getting it to work tbh. sigh Cheers anyway