Original Post
I was leadprogrammer for our current graphics engine. Now we will start up our next generation DX10 graphics engine but I have hard time letting them understand that it is needs alot of time and research. So my first question is, how big is you graphics team ? Next is about if you should rewrite your code or not ? If you have developed a component that fills your needs, one day you gonne need to add more and more functionallity. I believe you actually win time if you rewrite that component, using all experience you got from writing it first time and you also get a better architecture that will live longer then you first version. Any comments about team sizes, and rewrite or not, is most grateful. Thanks, Anders Eriksson.