Original Post
Hi I'm looking for some good resources regarding procedural generation of textures to map on natural object (for example grass, rock or sand etc.). I'm currently using Perlin noise too generate my landscape but I don't think that will cut it here (especially as I require tile-able images) I know Google exists so I'm hoping some of you can point me to any of your favourite sites on the topic or something off the beaten track. ;) Thanks Spree