Original Post
So after a suggestion on another thread, I've decided to try out Verlet physics vs my normal Euler integration physics. I got the basics working (falling particles with no collisions), but now I have run into a question. How do I handle collisions? I know that I can simply move the particle out to a point where it doesn't collide, but this just stops my particles from passing through other objects. Do I also have to apply a force?