Original Post
Hey, I'm working on an FPS... and I want it to be complete with online multiplayer. I've done extensive research on networking for the past few weeks, learnt about NAT push-through and the works. It seems to be my only way to go... but I already have a website (www.no-residue.net) and I don't want to pay for additional hosting for just my server. I've heard you can connect to a web domain instead of an IP to work around NAT. I've checked the Forum FAQ and everything... but there seems to be no answer. I know it can be done, otherwise things like Battle.net would not exist. My question is... how? I've tried to connect to my server on a random port but it won't bind. Help..??? p.s. I know C/C++ in and out, and i'd prefer the possible solution to be coded in C/C++, please. If there's a solution in Java, I'm more than willing to learn Java if it will work ^_^