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how to implement prt?

Started by zny_sssa2000 Apr 4, 2007 at 7:07 AM 1 replies 1k views
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zny_sssa2000
zny_sssa2000
i want to use opengl to implement the prt, and i want to find some demo about it, can anyone tell me some thing about it? thanks!
Johnny123
Johnny123
One sec, what's prt?
Omid Ghavami
Omid Ghavami
Precomputed Radiance Transfer

Since you posted in the DirectX forum aswell, I'm guessing you have the DX SDK installed. Check the help files, it includes descriptions of the equations governing PRT and also references to articles on the subject. Or you could just google for it. Beware though that it's a quite complicated subject, if you are attempting to implementing it on your own make sure you have a firm understanding of the mathematics.
Best regards, Omid

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