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[web] Actionscript 3.0 and game development

Started by Byron Apr 4, 2007 at 8:22 AM 5 replies 1.7k views
Original Post
Byron
Byron
After having quite a bit of experience with Flash I finally saw that Flash CS3 is coming out and it has Actionscript 3.0 (I know that Flex has had it for a while) and since a friend of mine and myself are attempting to create web based games I thought I would ask if anybody has had any real experience of creating AS3.0 based games. From what little I have seen out there it seems that AS3.0 and Flash player 9 are a massive leap forwards in terms of performance - or is that just people are running it on more powerful systems? I am particularly interested in generating real-time 3D in - I managed to do that in Flash 5 with a couple of hacks but I was wondering how far Flash had progressed in that area. Byron Flash based game development
ByronBoxes
SimonForsman
SimonForsman
Flash9 / AS3.0 doesn't have any 3d support at all.
however it is supposed to have a JIT compiler which would provide performance far superior to that of Flash8. (It should be fast enough to write a good software renderer)
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Byron
Byron
Quote:
Original post by SimonForsman
Flash9 / AS3.0 doesn't have any 3d support at all.
however it is supposed to have a JIT compiler which would provide performance far superior to that of Flash8. (It should be fast enough to write a good software renderer)


Yeah I know it doesn't have HW 3D support yet but I was able to write a basic sw 3D engine back in Flash 5 when it came out. I was wondering if there were any new AS3 based 3D engines out that there that I haven't managed to find. I have seen some pretty impressive physics engines using AS3 and Flex.

ByronBoxes
Byron
Byron
Lol - I just found that the old 3D engine I did in flash 5 is still on the web in a really old free web site I had.

3D engine in flash 5

I am going to dig out the code and post it onto my blog... :)

(remind anybody of old Amiga demos?)
ByronBoxes
adventuredesign
adventuredesign
Quote:
Original post by Byron
After having quite a bit of experience with Flash I finally saw that Flash CS3 is coming out and it has Actionscript 3.0 (I know that Flex has had it for a while) and since a friend of mine and myself are attempting to create web based games I thought I would ask if anybody has had any real experience of creating AS3.0 based games.

>I don't have experience creating games in this env, but I am very interested in it and will persue it further with the resources of the company I just took over here in Mill Valley, a small specialty advertizing firms I sold on the concept of 'advergaming.'

From what little I have seen out there it seems that AS3.0 and Flash player 9 are a massive leap forwards in terms of performance - or is that just people are running it on more powerful systems?

>I believe the former. I have heard that if you are going to write server side apps in AS, it only accepts in the 1.0 version. This is about a three month old statement drawn from an actionscripting 2.0 book I read. This is going to become a major media, imo.

I am particularly interested in generating real-time 3D in - I managed to do that in Flash 5 with a couple of hacks but I was wondering how far Flash had progressed in that area.

>I believe I read somewhere that you can write it, I have not been up to date as I would like to be because of the acquistion, but in a month or two I will be able to answer that more definitively.

Further, I would raise the notion that most of your transmitted files will be swif files for the flash client embedded in the browser, and how much screen real estate do you want the light file to own? Most of the scripting languages I have seen at popcap.com and the like aren't bigger than a 480 X 640 window or to that scale effect, but it is also true that these games are generally tile based designs, and not overly sophisticated. In spite of that, they generate huge traffic and use.

Another point I would raise is the mobility element, Flashcast server can pump out swif files to cell phones, and I'm specifically referencing dialing the users number, not coming over an e-mail or through a mini browser, and significant penetration advanted I suggest. Though the percentages of that are small now, it will likely imo to become the dominate entry market for small footprint transmission gaming for mobile devices.

I'm all for a full on 3-D game cash yo. I'll be linking an ad in help wanted soon for a few small flash games of my own devisement for the new adco site sometime this fall, for future reference.

Sincerely,
Art


Byron
Flash based game development


Always without desire we must be found, If its deep mystery we would sound; But if desire always within us be, Its outer fringe is all that we shall see. - The Tao
Byron
Byron
Quote:
Original post by DarkZoulz
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