Original Post
Hello, I created a TriangleStrip terrain and am trying to apply a texture to it. Before, I was using a CustomVertex.PositionNormalColored and it was fine. I then changed it to CustomVertex.PositionNormalTextured and with lights off I can see the texture fine but turning lights back on, the lights that worked fine with the Colored terrain, now displays as straight black. Is there anything else that needs to be done other than setting the texture to the device?