Original Post
Hey, Im trying to load a BMP texture with alpha blending, however, this i what i get: pic (sry for the crappy host, but my ftp isnt working atm :( ) the image is supposed to be straight, plus, part of the E on Game, appears on the beginning of the quad. This is what I'm doing to setup the texture:
glTexParameteri(GL_TEXTURE_2D,GL_TEXTURE_MAG_FILTER,GL_LINEAR);
glTexParameteri(GL_TEXTURE_2D,GL_TEXTURE_MIN_FILTER,GL_LINEAR);
glTexImage2D(GL_TEXTURE_2D, 0, 4, texture->width, texture->height, 0, GL_RGBA, GL_UNSIGNED_BYTE, texture->data);
Any ideas? Thanks