Original Post
I have emailed Chris a few time lately with no responses.
I''m not sure if he''s mad at me, or just busy.
I''m really thinking about buying PR. ($289 - eek!)
But I would like to know a few things.
1) How easy is it to use PR side by side with D3D?
e.g. If PR does not have a feature I would like to add to a scene, can I use regular D3D code, mixed side by side with PR code?
2) The file formats that some of the PR utilities create, are these available? E.g. If I choose to use the PR tools to create my worlds, but use my own code for the game, do I have to hack my way through these files? Or is it in documentation?
3) How satisfied are you with the preformance of PR game related code? Is it fast enough to create A+ to AAA+ titles? (I realise, this is partially dependant upon your own coding skills, but ignore that part of the equation.)
Thank you for your time.
(BTW Chris if you are reading this, I have looked at other engines, and I have come to the conclusion, PR is one of the best price-value engines out there.
+ I managed to talk my wife into spending the whole 289!)
Eagerly awaiting answers!