Original Post
Hi, greetings from Spain, i have a very big problem :-(, i load a bitmap (24bits) (a men walking frames, into rectangles) on a surface and then i blit with colorkey and scaling, i mean i blt from a rectangle to other smaller, the problem is that some frames have lines at the borders left and right, they are the lines of the rectangles of the bitmap but they shouldn`t appear, in fact if i dont do scaling, they don´t appear, and with this problem is that if i put a blue color for expample as transparent color when blit, its no done correctly, the man is drawn with a blue border, i think this may be because of i have resolution of 32 bits and my surfaces are 24 bit graphics.. my card doesnt has 24 bit resolution, so i put 32bit with setdisplay(640,480,32,0,0).. please help me , i load the bitmap with de ddutil function ddloadbitmap, what i am doing worng??
Thank you very much and sorry about my english