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DirectX/OpenGL Help

Started by blue_fireball01 Apr 16, 2001 at 8:13 PM 4 replies 400+ views
Original Post
blue_fireball01
blue_fireball01
I''m trying to learn DirectX 8. My main goal is to easily code 3D games with DirectX 8. I''m starting a personal project to make a simple 3d engine with DirectX 8(Goal to first do simple things like generating cubes or making a room or two and then move onto texturing and animation and spheres). Can anyone help with mabye some recommendations or tell me someone who is willing to teach or mabye a project to join? Also does anyone know where to download a OpenGL SDK and which one(Do not say opengl.org because no where does it once mention any distrobution of files for people to develop with it or compile program with it)?
Null and Void
Null and Void
Most compilers come with all of the OpenGL files you need. If it doesn''t, then you can download them here (I found that link on opengl.org, trust me it''s there under the download section).

"Finger to spiritual emptiness underlying everything." -- How a C manual referred to a "pointer to void." --Things People Said
Resist Windows XP''s Invasive Production Activation Technology!
http://druidgames.cjb.net/
os
os
OpenGL95.... Is somewhere newer OpenGL?

< oscp.pochta.org >
DarkDragon
DarkDragon
If you are new to OpenGL maybe NeHe''s tutorials are useful for you. I learnt a lot from them.(nehe.gamedev.net)
Null and Void
Null and Void
Most people here will agree that Nehe's (Jeff's) tutorials are the best for Newbies to OpenGL. Once you pick up the basics, it is amazingly easy to use . I only used the first five or so tutorials, then stole snipets of code from the TGA one, and I was on my own from there.

"Finger to spiritual emptiness underlying everything." -- How a C manual referred to a "pointer to void." --Things People Said
Resist Windows XP's Invasive Production Activation Technology!
http://druidgames.cjb.net/

Edited by - Null and Void on April 16, 2001 12:46:37 AM

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