Original Post
Hello all. Well I read what to do in the forum faq and the problem is that glGetString is always returning null. I can compile and run the demo at http://www.gamedev.net/reference/articles/article1929.asp this demo uses the function successfully. The only thing I can imagine is that he is setting up the opengl context manually, where I am using glut to do this. Has anyone else had this problem? Thanks, Tim