Original Post
Hi i have exported a map from worldcraft and have examined the contents of the file. It dosen't contain vertacie data but components that makeup convex regions of brushes. I am unable to understand this. What does it mean by describes a covex plain?? isn't it just arbitary vecters where vertices need to be found.
Isn't a plane just any flat surface thats described by the cartseian coordinate system
I have seen flipcodes documentation on Map files but the code looks complicating. How do you calculate the vertices from the map data. Please could someone give me a basic outline of what to do as i'm new to 3D.
THANKS ALOT
STEVE
Edited by - steveharper101 on April 20, 2001 3:02:40 PM