Original Post
I am making a very advanced 2D indie engine that is targeted toward moderate-advanced users and designers. This engine has loads of capabilities already incorperated and a few that are still reasonable theory and under development. Besides Haafs Game Engine (HGE) are there any other engines that are for more advanced 2D game production? Preferably not physics based, but those will do as well. I'm just scanning around and looking for features to add that I might have forgot. On a side note, do you agree that there should be more 2D engines? I mean good ones that could include HDR, Light morphing effects (like the heat above fire), advanced physics, ect. Personally, the most prevelant ones I see are things like RPG maker that are good, but are in no way capable of pumping out mind blowing graphics. For one, you can get away with MUCH more special effects and dynamic lighting in a 2D enviroment. I really do think that it would encourage designers to make beautiful looking 2D games rather than horribly crappy 3D ones (simply because 3D graphics are so much harder)