Original Post
Hello, I will create a simple keyframe system. It should look like this :
The keyframe will have only two possible interpolation methods : Linear and Bezier.
I would need some advices for the Bezier interpolations. Since Bezier equation are defined by a time value (t) in the range [0, 1], finding the Y value for a specified X value is not direct. In a keyframe system there is allways only one possible Y for a particular X. But with bezier equations more than one solution could be found. - Is there a special kind of bezier equations that would be more suited for this purpose ? - To find the Y value of a specified X, do you suggest to use the Newton-Raphson method every frame ? I would be glad to hear some advices from people who already did a keyframe tool, but if you have any suggestion don't hesitate. Thanks.
The keyframe will have only two possible interpolation methods : Linear and Bezier.
I would need some advices for the Bezier interpolations. Since Bezier equation are defined by a time value (t) in the range [0, 1], finding the Y value for a specified X value is not direct. In a keyframe system there is allways only one possible Y for a particular X. But with bezier equations more than one solution could be found. - Is there a special kind of bezier equations that would be more suited for this purpose ? - To find the Y value of a specified X, do you suggest to use the Newton-Raphson method every frame ? I would be glad to hear some advices from people who already did a keyframe tool, but if you have any suggestion don't hesitate. Thanks.