Original Post
I've been programming for a few years now in BlitzPlus (BlitzBasic) and have a good grasp of it, i also have begginer knowledge in C, Java, and Python. I really wanna work on a Complete RPG that will eventually be 3D (even if i have to write a 2d version and upgrade to a 3D). I've created an extremely basic 2D Rpg and i'm ready to make an investment in another language and software to make this game. I would just really like any advice on a good language, or system to use. would it be better for me to get something like Blitz3D or maybe Torque Engine Builder? or just dive into C++? Thanks for any of your help EDIT : I just really dont want to invest my time/money in a language/program and have to change later