Original Post
For those of you who are interested, I have written a descriptive document detailing how my rendering system works. The system has been used in several different non-game applications as well as a non-commercial game. I find it to be a useful design, and wanted to share it with the community (if they want it...) I have posted it in my journal here. If you are interested, please check it out and let me know what you think. If your not interested, please pretend like you didn't see this post!