Original Post
Hi, With OpenGL 3.0 right around the corner, is it worth learning OpenGL 2.1, since 3.0 is going to bring in such substantial changes? Thanks, NB.
Quote:
Keep in mind that even if OpenGL3.0's spec is released tomorrow it'll be a few months at best before we get stable drivers and there is unlikely to be any documentation out to help you for some time either.
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