Original Post
I'm using OpenTK and converting my application from using DirectX to using OpenGL (.NET). DirectX has a way to return a Graphics object which I can use to draw arbitrary graphics using the .NET Graphics methods. Does OpenGL provide something similar? How to I draw arbitrary graphics to an OpenGL display? (I want to draw an anti-aliased dashed line with an arrow head on the end; this is easy in .NET, but not using OpenGL primitives, as far as I can tell.)