Original Post
hey, i read another thread, where someone said, that it was possible to make matrix-calculations via graphic-card just like directx and opengl do. unfortunately nobody said how. i would find this quite interesting, as i would like to have fast matrix-calculations but don't want to depend on opengl or directx. does anybody know how? greetings p.s. here is the quote:
Quote:
Quote: Well, you won't get any faster than the hardware-accelerated matrix multiplication on your graphics card. Is this an option, or must you work in software? Well I'd love to use hardware accelerated matrices but I don't know how to access them other than using OpenGL or DirectX functions that have to do with rendering. I didn't know you could.