Original Post
I am looking information on programming a renderer e.g. tutorials, code snippets, books. Can you suggest anything?
Quote:
Original post by dmatter
1) Write games not engines.
2) Look at how other rendering engines work:
Ogre
Wild Magic
Quote:
Original post by Dave Quote:
Original post by dmatter
1) Write games not engines.
2) Look at how other rendering engines work:
Ogre
Wild Magic
What if he's not writing an engine. What if he knows he needs to write N rendering features because he has a full design and doesn't have much information on the best way to structure a renderer?
Quote:
Original post by Dave
Often OPs don't post enough information and it is far easier to ask for more information and then post links that are completely relevant. [smile]
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EDIT: Don't mean to sound bitchy, just saying :), ok slightly bitchy, tiring day at work. [smile]
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