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About using "GL_CLAMP_TO_EDGE" parameter

Started by HalfLucifer May 17, 2001 at 10:24 AM 3 replies 3.7k views
Original Post
HalfLucifer
HalfLucifer
While I tried to pass "GL_CLAMP_TO_EDGE" parameter to "glTexParameter()", I got an error compiling message: "undeclared identifier". I got OpenGL installed by CD from the book "OpenGL SuperBible", and I thought it''s version 1.2. Could anyone figure out why I cannot use "GL_CLAMP_TO_EDGE"? By the way, I cannot find the downloadable OpenGL1.2 on www.opengl.org. Where can I got it? Thanks a lot
HalfLucifer
HalfLucifer
Yes, it''s workable!
I got the glext.h included then using GL_CLAMP_TO_EDGE.
Everything''s okay now! Thanks! :D
HullSmurf
HullSmurf
Thanks for the link. I am just looking for it.

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