Original Post
I've been playing Diablo 2 lately (better late than never, right) and I'm really amazed at the characters' sprites and I wonder how they did it. The sprites show everything I equip on my character. I equip a tower shield, an axe, a gothic armor and a mask, my character will show with a tower shield, an axe, a gothic armor and a mask. Considering that there is about 10 classes of weapons and many types of armors, not to mention that not all weapons and armors of a same class look the same, that makes an awful lot of possible combinations. Does the game have ALL combinations pre-rendered? It sounds pretty insane. The sprites seem to have many frames per move, and every move can be done in all directions. But I also find it hard to believe that the sprites would be composed in real-time with the computer "sticking" weapon and armor sprites on the character because it is really, really well made, with the shadows dropping on the floor and even on the body. PS: Sorry if this question would fit better elsewhere. I didn't knew where to post it.