Original Post
Has anyone gotten interpolation types to actually work? I'm referring to the modifiers documented here. I have this as VS->PS pipe: ..which produces this: error X3039: 'TCstep': structure members cannot be target specific Unsettlingly, this is the same error produced if I specify other modifiers, including invalid ones.
struct vertexOutput {
float4 HPosition : POSITION;
float3 UV : TEXCOORD0;
float3 LightVec : TEXCOORD1;
float3 WorldTangent : TEXCOORD2;
float3 WorldBitangent : TEXCOORD3;
float3 WorldNormal : TEXCOORD4;
float3 WorldView : TEXCOORD5;
_noperspective float3 TCstep : TEXCOORD6;
};