Original Post
Team name: None as yet. Not important right now. Project name: None as yet. Not important right now. Brief description: I am testing the waters. I am looking for a game designer / writer who knows they have a game idea/concept that will work. This is how I see it: You have an idea/concept that you think would make a great game. I have the technical know how and project management skills to get things started. Now before you get all keyboard happy and try to PM, IM or e-mail me; there are some requirements. I would appreciate you taking your time to understand these. If you have any questions, please ASK. There cannot be room for any doubt. a) I do not want to make the next 'world of warcraft' or mmorpg type game. It's been done, let's move on... b) I do not want to make the next 'unreal' or 'quake' or 'far cry' or any fps type game that follows that style. It's been done, let's move on... c) I need you to have a design document. No, not 10 pages or a 'brief idea'. I need you to have been working on this for quite a while. It needs to be quite a good deal near to completion. d) The game needs to have the potential to reach a wide group of audiences. e) The game needs to have the potential to make money. Sorry I don't have time to devote to a hobby project or something that is just 'fun'. I wish I could though. f) You need to be dedicated to getting your idea off the ground and to work at it. You need to devote at least 30 hours a week. g) The idea has to be original. Like I said I want to move forward, not stay stagnant with the same game types/genres. I am prepared to sign an NDA if need be, to read your design document. I will examine all the replies I get and I will pick one, that I think has the potential to be a great game. We will then talk about how we can make your concept a reality. Target aim: Retail. Nothing less. Compensation: None as yet. Not important right now. Technology: None as yet. Not important right now. Talent needed: Talented Game Designer: * Has a solid, unique idea for a game. * Has spent much of their life writing/loving/playing games. * Other additional skills are also welcome (programming/modeling/sketching/web design) but not required. * Has the time and dedication to pursue their concept/idea to completion. * Preferably is on the European timezone. I am GMT+2. Team structure: There is no 'team' as yet. I am testing the waters. Suffice to say these are my skills and what I will bring in to the potential project: * 6 Years programming experience * Programming in various languages (C++/C#/Java/blah blah blah) * Deep knowledge of Direct3D / OpenGL * Experience with programming on Linux, Solaris and Windows. * Project Management: Development of processes to maintain the project. Team coordination. Work allocation. etc... My history: I am 23 years old and live in sunny South Africa. I have been part of many projects, all failures. I have posted before with some really ambitious goals and have come to realize the errors of my ways. Time has a way of doing that I guess. However, my desire to break in to the industry has not dissapated. I am just a bit more realistic and more logical on how I am going to do it. Website: None as yet. Not important right now. Contacts: email: (polygondev),at,[gmail],dot|com MSN: as above Previous Work by Team: None worth mentioning. Additional Info: Nothing much to add that isn't already outlined above. Feedback: Any. I welcome any guidance and criticism. Thank you for taking the time to read my post. Edit: Sorry, forgot to say which IM's I am on. [Edited by - Pure on May 18, 2008 3:38:15 AM]