Original Post
Hey everyone. I've just recently created a Pacman clone (the game part at least) and am now looking to add a main menu to it (and possible sub-menus from the main menu). I've been searching around for some already implemented menu systems in OpenGL and haven't come across any. What I am intending to do is make a bunch of small little projects which I can use parts of towards a game later on instead of tackling the game right away. So with that in mind, what would you guys suggest? I know it probably would be best if I made it myself since I would know what kind of actions the menus will have but it will probably take a long time. Or would it be better to used something like wxWidgets for "main menus" by using buttons for each option (this would allow for other widgets in the GUI like sliders, textboxes...).