Skip to main content
GameDev.net gamedev.net
🔒 Locked

Forum Game, come play!

Started by sunandshadow Jun 3, 2001 at 1:53 AM 40 replies 6.9k views
Original Post
sunandshadow
sunandshadow
Suppose we want to create a game with the most intricate, profound, mesmerizing, etc. worldbuilding ever. We will allow both science fictional and fantastic elements. Please contribute a few simple elements and/or elaborate on someone else''s contribution. Please limit the playing area to one planet or other large habitable structure. Lesse, I''ll begin with... hmm... -Eggs -Zebra/tiger stripes on something other than one of those animals. -A simple object or a time (of life or of the year) that triggers confusing changes in oneself or reality; this should happen several times or regularly in the game world.
I want to help design a "sandpark" MMO. Optional interactive story with quests and deeply characterized NPCs, plus sandbox elements like player-craftable housing and lots of other crafting. If you are starting a design of this type, please PM me. I also love pet-breeding games.
bishop_pass
bishop_pass
Eggs and tiger striped things that are not tigers? Either it''s getting a little bit late over on your side of the country, sunandshadow, or you have something up your sleeve.

Ok, lesse, hmmm...

Ummm... (thinking)

-A clocktower, (possibly futuristic), very tall, and it chimes everyday at noon. It is not tiger striped.





_______________________________
"To understand the horse you'll find that you're going to be working on yourself. The horse will give you the answers and he will question you to see if you are sure or not."
- Ray Hunt, in
Diodor
Diodor
-A clocktower, not too tall, but in a large building. The building is decaying, and the clocks ancient mechanisms are getting rusty. The clock is still very accurate, but its mechanisms are so unbelievably noisy you''d think its just going to disintegrate. The unreal noise can be heard for miles. To mark the exact hours, the watch suddenly goes completely silent. In these moments the city inhabitants (especially near the watch) cover their ears (like we would to protect from a very loud bang).

-zebra striped eggs of the black&white zebra striped python
bishop_pass
bishop_pass
-And about thirty miles or so east of the clocktower is a small coastal village.
-Harvesting pearls

_______________________________
"To understand the horse you'll find that you're going to be working on yourself. The horse will give you the answers and he will question you to see if you are sure or not."
- Ray Hunt, in
sunandshadow
sunandshadow
Green and violet pearls, and the pythons have wings.
All the weeds in this world make lovely flowers.
I want to help design a "sandpark" MMO. Optional interactive story with quests and deeply characterized NPCs, plus sandbox elements like player-craftable housing and lots of other crafting. If you are starting a design of this type, please PM me. I also love pet-breeding games.
sunandshadow
sunandshadow
The locals can actually see with these pearls, because of enchantments they put on them. But they all know what it''s like to be blind, so that''s why they''re afraid when the clock stops ticking. They are all very sensitive to sound, and many take their eyes out when they listen to or compose music. At the other end of the scale are visual artists and art conisseurs, who may steal or kill for a pair of pearls that sees particularly well.

What happened to their original eyes? What is the important difference between the way green and violet pearls see? What happens if you wear one of each?
I want to help design a "sandpark" MMO. Optional interactive story with quests and deeply characterized NPCs, plus sandbox elements like player-craftable housing and lots of other crafting. If you are starting a design of this type, please PM me. I also love pet-breeding games.
bishop_pass
bishop_pass
The locals in fact have a religion which is derived from the polarity of their being: noise and silence, vision and blindness, light and dark, sun and shadow. In fact, a translation of their deity''s name is "Sun and Shadow".

_______________________________
"To understand the horse you'll find that you're going to be working on yourself. The horse will give you the answers and he will question you to see if you are sure or not."
- Ray Hunt, in
sunandshadow
sunandshadow
Whoa, I''ve been deified!

Allrighty, how about the big eyeballs are my guardians of balance, watching to see that the status quo is not disturbed. And the flying pythons, which happen to have cobra-like hoods with big "eyes" on them, watch the balance on land.
I want to help design a "sandpark" MMO. Optional interactive story with quests and deeply characterized NPCs, plus sandbox elements like player-craftable housing and lots of other crafting. If you are starting a design of this type, please PM me. I also love pet-breeding games.
bishop_pass
bishop_pass
Sandy beaches giveway to marsh and meadows as the landscape progresses towards the clocktower. We have a lone individual, a native of the coastal village, a one pearled character. Blind in one eye, he curiously moves towards the clocktower...

_______________________________
"To understand the horse you'll find that you're going to be working on yourself. The horse will give you the answers and he will question you to see if you are sure or not."
- Ray Hunt, in
CrazyJim
CrazyJim
Due to his one pearledness, the fellow''s depth perception is somewhat inaccurate, and as such he finds himself moving away from the clocktower.
Blah, I says.
phueppl1
phueppl1
... right to the beach... a lot of red crabs are crabbing :o) around....

Visit Rarebyte!
and no!, there are NO kangaroos in Austria (I got this questions a few times over in the states
Visit Rarebyte! and no!, there are NO kangaroos in Austria (I got this question a few times over in the states ;) )
CrazyJim
CrazyJim
Speaking of kangaroos, the crabs on the beach have ears, and are very clumsy. They often become adheased (?) to the giant eyes of Sun And Shadow balanceness.
Blah, I says.
TheShadow
TheShadow
The existance and stability of this world depends on a single crystal placed inside the clock tower. This crystal keeps everything under complete harmony.

Dark Era: Concealed Evil.
The next generation of online gaming.

By Drakonix Studios
Mecha Engineer (Making Real Humanoid Suits)
SeanHowe
SeanHowe
Each pearl color only lets the locals see a certain aspect of the world, using one of each colour lets you see parts of both. This gives the locals an inherent, not distrust but knowledge that sight should not be taken as the be-all end-all.
TheHermit
TheHermit
I think there should be bunnny rabbits, possibly friends of the crabs...
CrazyJim
CrazyJim
Indeed, and being clumsy as they are, the crabs often misplace their ears, relying on the friendly rabbits to borrow ears off. Also, the humanoid inhabitants (as was implied by my imagination that the pearl-eyed creatures are), borrow the ears of crabs and rabbits, and similarly to the different colours of pearls, each of the two types of ears allow them to perceive the world differently, wearing both having the same effect as wearing two of each coloured pearl. It is implied that the inhabitants do not actually have ears of their own, either.
Blah, I says.
Landsknecht
Landsknecht
The one pearled wanderer wants to use the clock tower crystal as his second eye. Where did this idea come from? The village shaman has shown him hyroglyphs that told a story of the visitors that built the clock and left the crystal. The wanderer is a physical freak and outcast from the village - crab and rabbit ears alike have never worked for him - as such, he is deaf and has no fear of the clock''s noise or its silence!
My sig used to be, "God was my co-pilot but we crashed in the mountains and I had to eat him..."
But folks whinned and I had to change it.
SeanHowe
SeanHowe
In his desperation, his desire for acceptance, the wanderer has gone mad. There is an imperfection in the one pearl he uses to see, it disguises from him the true nature of the crystal.
T Bag
T Bag
The rebel bunnies are led by a 1960''s Soviet cosmonaut who landed in the ocean and armed the bunnies, as well as teaching them revolutionary Marxist-Leninist doctrine. They wear berets like Che Guevera.

----------hang ten,
-> T*Bag

Topic Locked

This topic has been locked by a moderator. New replies are not allowed.

Sign in to reply to this topic.