Original Post
Hi, i want to load OpenGl heightmap using SDL_image. But i don't know how get the pixel color. Please help me, and tell how can I get that pixel color, please give me some code sample.
SDL_Surface *Surface;
int height = /* heightmap height */;
for(int y = 0; y < Surface->h; y++)
{
for(int x = 0; x < Surface->w; x++)
{
int color = pixel color(0 - 255) at coordinate(x, y);
//DON'T KNOW HOW TO GET IT???
float h = color / (255.0f / height);
}
}