Original Post
Hi, I am dealing with some code and DX9 throw a exception when I set the runtime to debug version. [Direct3D9: (ERROR) :ps_3_0 shader can only be used with vs_3_0+ shader (SWVP or HWVP), or transformed vertices.] I found in a technique a vs_2_0 shader works with a px_3_0 shader. I think there are some potential problems but I do not know what they are. Who can tell me? Thanks.