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Requesting 2d platformer tilebased game creation tutorial

Started by yahiatnt Oct 4, 2008 at 7:50 AM 1 replies 1.1k views
Original Post
yahiatnt
yahiatnt
I am looking for any complete tutorial(s) on programming 2d platformer game like sonic the hedgehog using either XNA.NET or C++ or even java se, the tutorial(s) should cover the following topics: - tilemap creation. - tilemap layers needed. - collision detection. - dealing with all shapes of tiles i.e. slope, curve, looping. - the hero moving through all shapes of tiles. note: if you don't have single tutorial to cover all the above topics, tell me about what you have and what topic it covers, many thanks...
Spodi
Spodi
Well there are definitely tons of tutorials out there for each of those individual parts. But it sounds like you want someone to lead you through step-by-step because you don't know what you're doing, in which case, try starting with something easier.

With that said, the N Tutorials has a great article on collision detection for platformers.
NetGore - Open source multiplayer RPG engine
oliii
oliii
this one should help you.
Everything is better with Metal.

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