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DX Blit Performance

Started by GameDev.net Dec 19, 1999 at 7:33 PM 0 replies 550+ views
Original Post
GameDev.net
GameDev.net
Just a quick question... I'm currently writing a tile engine, and am planning on supporting different size tiles for use with different resolutions.

Is there much much performance decrease when using tiles of, say, 39x41 pixels (ie. not divisibly by 2 etc.)?

Thanks,
Daniel

Zenroth
Zenroth
Hmm well i dont know i guess it would depend on the card. But most are optimized for powers of two.

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