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picking using D3DXIntersect

Started by FoxMulder900 Dec 1, 2008 at 10:01 AM 0 replies 750+ views
Original Post
FoxMulder900
FoxMulder900
I am working on a picking module which used to be done using D3DXIntersect in DX 9. However It seems that this function was removed from DX 10? Why is this? And what alternative should I use for a mesh-ray intersection test? Thanks in advance
afsajghfd
afsajghfd
I'm not using dx10 but are you sure ?

http://msdn.microsoft.com/en-us/library/bb173923(VS.85).aspx

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