Original Post
Hey, I'm looking for an image compression library that is done in C#. I posted this over at the XNA board, but I had no luck there. What I'm trying to find is some kind of library that will allow me to bypass the content pipeline and compress images. For the application I'm using I need to write textures, which is something that doesn't seem like its supported on the XBOX unless I do it this way. I figured the people over at GD might know of a few libraries that can aid me. (no real preference at this point. I wish there was a libpng for C#)