Original Post
I was wondering, if any of you played the worms game the terrain was destructible, how did they do it? The reason I am asking this is because I want to do something similar I am trying to create an asteroids-like game and wanted the asteroids to not just get killed and spawn smaller ones but to actually get gradually destroyed with each shot, get chipped away. Shot paths with your ship through asteroids. If anyone has any info on the subject it would be greatly appreciated. [Edited by - Antonym on March 7, 2009 3:12:21 PM]