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3D for ISO

Started by GameDev.net Aug 22, 1999 at 5:02 PM 0 replies 1.6k views
Original Post
GameDev.net
GameDev.net
How is it possible to use 3D to render a isometric world correctly when perspective always messes things up (such worlds as Alpha Centauri and Railroad Tycoon 2)?
NuFAN
NuFAN
It's not as hard as you may think. Just render the polys with textures. It's easy to get the coordinates and then simply render. After that, blit buildings and stuff like that over the terrain.

CU

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Skullpture Entertainment
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Graphix Coding @Skullpture Entertainmenthttp://www.skullpture.de

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