Talk to ya later.
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E-mail with questions, comments, and retorts.
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E-mail with questions, comments, and retorts.
CU
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Skullpture Entertainment
#40842461
Kevin
i also used to have my own webpage with isometric tuts that i wrote (http://argo.acronet.net/~cherokee/isohex/) I no longer maintain it, but the tuts are still there. (eventually those articles will be brought over to gamedev).
also, there's Ridge 6444 (http://www.geocities.com/SiliconValley/Ridge/6444/) (mr. Hughes has linked to this forum, so this returns the favor)
SO, there's a lot of stuff out there.
What I'd REALLY like to do is sit down over coffee with folks like Jim Adams, Dino Gambone, Jim Hughes, and Geoff and hash out some technical articles about isometric and hexagonal tilebased algorithms with them. Alas, this is unlikely to occur. (but BOY we would make a kick ass article)
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Glen Martin
Dynamic Adventures Inc.
http://www.dynamicadventures.com
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