also, i've noticed a lot of posts about "3d iso engines".... now this is just silly.
there is, IMO, a clear difference between iso and "3d". iso has no perspective correction, and 3d does.
also, i've noticed a lot of posts about "3d iso engines".... now this is just silly.
there is, IMO, a clear difference between iso and "3d". iso has no perspective correction, and 3d does.
3D ---> AI ---> 2D Blitting
If you don't do it this way, you can get some bad results, I never had this problem, but a guy of Creative Asylum told me, and he never told me something wrong, so I believe him.
It's easy to do, believe me. We use 3D to created craters and stuff like that, it looks nice, and the buildings on it look nice because they're pre-rendered.
CU
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Skullpture Entertainment
#40842461
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