Original Post
Just a litte hint to save you time...
I spend hours before I found this anoying bug:
All things worked well until i tryed to add a skybox. But when I did draw the box, openGL has gone mad (didn''t cleared the z-buffer, could not determine the oGL Version and the Extensions...).
But finaly this line caused all the trouble:
glEnd;
But i didn''t wrote the program in pascal (C/C++)!
Who knows whats wrong?