Original Post
I would like to get the contents of the color buffer and depth buffer that would have been displayed but without displaying them. I read that you can use frame buffer objects (FBOs) but all of the FBO examples I saw were talking about textures and all kinds of stuff that I don't need. I just want to save an image of a very basic model from different viewpoints without displaying it on the screen. Does anyone have an example of that / any examples? Thanks, Dave