Original Post
Hello. I have a problem. I made the game editor of my RPG in C# using Windows Forms. My friend, who would like to make levels, uses a Mac so I downloaded Mono on his MacBook. The migration toolkit told me that the project was fully compatible. Awesome! Oops... actually, it doesn't work that well. The forms are REALLY glitchy, the program won't load the assets, and the application freezes when I open a map. Is it that I'm doing something wrong? Or is it that the Windows Forms GUI package has not been fully implemented on Mono? Thanks in advance for any help or information.